How to Give Zombies No AI on Garry’s Mod (GMOD): A Step-by-Step Guide

Garry’s Mod, also known as GMOD, is a popular sandbox game that offers endless creative possibilities and user-created content. One common feature in many GMOD game modes is the presence of zombies. However, if you’re looking to create a unique gaming experience or build a custom map where zombies don’t have any AI, you’ll need to disable their artificial intelligence. In this article, we’ll provide a step-by-step guide on how to give zombies no AI on GMOD using commands.

Step 1: Access the Game Console

First, launch GMOD and start a new game or load an existing map that features zombies. Once in the game, press “~” on your keyboard to open the game console. The console is a command-line interface that allows you to input specific commands and modify various game settings.

Step 2: Enter the Command

In the game console, type the following command to disable the AI of all zombies on the map:

“`lua

nav_clear_dirty; for k, v in pairs(ents.FindByClass(‘npc_zombie’)) do v:SetNoTarget(true); v:SetNPCState(NPC_STATE_DEAD); end

“`

This command consists of two parts. The first part, “nav_clear_dirty,” clears the navigation mesh data, which is essential for updating the AI behavior. The second part iterates through all entities of the class ‘npc_zombie’ and sets their target status to false while setting their NPC state to dead. This effectively disables their AI, making them immobile and non-hostile.

Step 3: Verify Changes

After entering the command, press “Enter” to execute it. You should see the zombies on the map become inactive and unresponsive. They will no longer pursue or attack the player, as their AI has been effectively disabled.

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Step 4: Save and Test

If you’re satisfied with the changes, consider saving the game to preserve the settings. You can also test the map and explore the environment without the threat of zombie attacks. This can be especially useful for creating cinematic or exploration-focused maps within GMOD.

It’s worth noting that these changes are specific to the current game session. If you exit the game and restart it, you’ll need to re-enter the command to disable the AI of zombies. Additionally, it’s essential to use this command responsibly, as modifying game settings with console commands can impact the intended gameplay experience.

In conclusion, by following the steps outlined in this guide, you can easily give zombies no AI on GMOD using simple console commands. Whether you’re interested in creating a unique gaming experience or designing custom maps, this knowledge can open up new possibilities within GMOD. As you continue to explore the vast potential of GMOD, experimenting with console commands and custom settings can lead to countless creative and engaging experiences.